INFORMATION
ON PLANE
OF SKY |
Things
to know |
 |
Dates,
Times & Goals: July 20 & 21, 2002. Start time will be 11 am
EST. (10 am CST, 9 am MST, 8 am PST.) The main goal is to
LEARN and Experience The Plane of Sky. And get started on some of them
COOL quests up there! We will end on Saturday when we don't have enough
people to proceed. Same start times for the next day. |
 |
Cloudy
Stones of Veeshan: Cost from 105pp on up from Sornita Eltern in Erudin
at the library. You need one for each port the wizards do. |
 |
Exiting
Sky: Only 2 ways off... Death or falling off the
edge of any island. |
 |
Coffins:
Cost around 175pp. You can buy them on first island in
Plane of Sky, from Key Master. He sells the non stackable Jade Inlaid Coffins. |
 |
Food & Drink:: Bring enough to sustain you for the duration of the
raid. |
 |
Reagents for spells: Bring Peridots & Pearls. Be kind to your
Cleric & Enchanters. |
 |
Plat:
Bring 750 plat with you. A couple reasons, one for coffin, two for
keys, and three reimbursement of the Cloudy Stones. Please give 18 Plat to
Ecc for reimbursement of stones for your port to Sky. |
 |
Meeting
place: Toxxulia Forest
Wizard Spires. Neg 1500, Neg 1000. All that can bind, bind here.
Others, please get a bind in right inside Paineel. Neg 2500, Neg
300. Makes corpse recovery easier if we all die. |
 |
Commitment: Expect to go up & spend 5+ hours a
weeknight/ 8+ hours a weekend day in Sky. THIS IS A COMMITMENT RAID.
Please make sure your dirty socks are all washed and the dogs have food. |
 |
Raid
Channel: /join shsky |
 |
Spam
Channel: /join skyspam |
 |
Here is an example of the prices in Plane of Sky:
With 172 Charisma:
[Mon Jun 03 16:05:36 2002] Key Master tells you, 'That'll be 210 platinum for
the Key of Swords'.
[Mon Jun 03 16:05:40 2002] Key Master tells you, 'That'll be 105 platinum for
the Key of the Misplaced'.
[Mon Jun 03 16:05:43 2002] Key Master tells you, 'That'll be 1 copper for the
Veeshan's Key'.
[Mon Jun 03 16:05:46 2002] Key Master tells you, 'That'll be 147 platinum for
the Jade Inlaid Coffin'.
With 83 Charisma:
[Mon Jun 03 16:08:34 2002] Key Master tells you, 'That'll be 229 platinum 3 gold
5 silver 8 copper for the Key of Swords'.
[Mon Jun 03 16:08:35 2002] Key Master tells you, 'That'll be 114 platinum 6 gold
7 silver 9 copper for the Key of the Misplaced'.
[Mon Jun 03 16:08:37 2002] Key Master tells you, 'That'll be 1 copper for the
Veeshan's Key'.
[Mon Jun 03 16:08:38 2002] Key Master tells you, 'That'll be 160 platinum 5 gold
5 silver for the Jade Inlaid Coffin'. |
 |
Pets:
Beastlords warders can not be summoned. Magician's can only
summon air pets... makes sense :p. Other Class pets have been reported
as being weaklings. |
 |
Misc:
Levitate does not work, sow does, keys disappear when you leave Sky and
mem blur doesn't work supposedly at all. |
|
WORDS OF
CAUTION |
 | The Sky inhabitants have
a peculiar notion of aggro. Sirran will assist mobs that are fought
next to him. You don't want that, Sirran hits for 2000.
Also, all the efreeti will attack you if you either duel close to
them or unintentionally cast a non player friendly spell on someone
(ie, bards AoE damage on group, etc...). Same is said for quest hall
on island, do not duel and be careful of AoE on island one. |
|
1st
Island: Thunder Spirits Island |
 |
a Thunder Spirit
There are 8 level 50 "a thunder spirits". They
are non aggro and will assist each other. They hit for a max of 160
and casts "choke". |
 |
a
Thunder Spirit Princess
There is only 1 level 53 "a thunder spirit princess. She
is non aggro and will assist other MOB's. She hits for a max of250 and
casts "choke". When she is killed "Sirran the
Lunatic" spawns. |
 |
Key Master
He's a the only merchant on Sky. Sells Key of the Misplaced (to Azarack Island), Key
of Swords (to Noble Dojorn Island), Key of Veeshan (to quest hall, not
same as Veeshan's Key to last island), Jade Inlaid Coffins, Box of the
Void and the 5 types of mana batteries. |
 |
Sirran the Lunatic
He spawns once the "a Thunder Spirit Princess" dies, on
the kill spot. Won't attack unless you start chatting with him. Just
hailing him is safe. Hand him one Lost Rabbit Foot to get the key of the
misplaced (to Azarack Island). Hand him one Tiny Sword to get Key of
Swords (to Noble Dojorn Island). He despawns in approximately 22
minutes. |
Strategy: Once porting in, nothing is
aggro so there is no break-in to enter Plane of Sky. WOO HOO! The Thunder Spirits
have a small aggro, and will not assist if pulled normally. Even though
some are very close together, they are easy to single pull. This island is usually done in 15 minutes and is
cake. The island will yield
a total of 24 of each keys. Respawn time on island 1 is approximately 4-6 hours.
When you kill the Thunder Spirits,
they EACH drop 3 ear looking things and 3 throwing knife looking things. Each
person in your party take one ear and one knife. Upon clearing the regular
fairies, kill the Fairy Princess. Once the Fairy Princess is dead, a Crazed
Halfling will appear. Have EACH person give the ear and tiny knife to the
Halfling at the SAME time. he will give you BOTH the Key of the
Misplaced and the Key of Swords. At least that is what I have heard.
We will find out!
|
The Quest Hall |
Use the Key of Veeshan from Key Master
on the right porter on first island to get to Quest Hall. Warning: Once into the
quest hall, you cannot go back to the islands. You have to drop from islands and
get ported again. The NPC's located here are:
 |
BARD
- Cilin Spellsinger who will Summon either Clarisa Spiritsong or
Denise Songweaver |
 |
BEASTLORD
- Not Available as of June 4th, 2002 |
 |
CLERIC
- Josin Faithbringer who will Summon either Alan Hartman or
Deric Lennox |
 |
DRUID
- Strandar Pinemist who will Summon either Fenalla Moonshadow
or Will Treewalker |
 |
ENCHANTER
- Enchanter Jolas who will Summon either Enderbile or Lelulean |
 |
MAGICIAN
- Magnus Frinon who will Summon either Frederic Calermin or
Roanis Elindar |
 |
MONK
- Holwin who will Summon either Ton Po or Wu the Enlightened |
 |
NECROMANCER
- Drakis Bloodcaster who will Summon either Dugaas Helpyre or
Jzil GSix |
 |
PALADIN
- Dason Goldblade who will Summon either Dirkog Steelhand or
Gregori Lightbringer |
 |
RANGER
- Ranger Spirit who will Summon either Gordon Treecaller or
Relinin Skyrunner |
 |
ROGUE
- Thalik Silenthand who will Summon either Kendrick or
Rayne |
 |
SHADOWKNIGHT
- Sarkis Ebonblade who will Summon either Gragrot or
Tynicon D'Lin |
 |
SHAMAN
- Medicine Man Veetra who will Summon either Gina MacStargan or
Ooga |
 |
WARRIOR
- Torgon Blademaster who will Summon either Falorn or Ooga |
 |
WIZARD
- Wizard Schrock who will Summon either Abec Ianor or Neasin
Leornic |
 |
Master
of Elements |
 |
Kihun
Solstin |
|
Noble Dojorn Island |
 |
a Blade
Storm
There are 2 level 59-60 "a blade stor". They are non
aggro and will assist. They hit for a max of 325, are high magic
resistant and cast a stamina sap. |
 |
Noble Dojorn
He is non aggro and will assist other
MOB's. Hits for a max of
300, is high magic resistant and casts an AoE DD. His death spawns the
"Overseer of Air" on Pegasus Island. |
 |
a Presence
Only 1 level . Is non aggro and will not assist. |
 |
Gwan
Only 1 level . Is non aggro and will not assist. |
This island will have different strategies
depending on what is the goal. If you are there only for the monk epic, it is
best to set the camp in the windmill as Gwan has a knockback proc and will throw
people off the island. Simply hand the presence the scale from Eejag, tell Gwan
you are ready and carefully walk him to the windmill. Neither the Blade Storms
or Noble Dojorn will assist.
If you want to kill Noble
Dojorn. There are 2 main
strategies. The first one is to use the pathing to your advantage. If you aggro the
Blade Storms, Dojorn will assist, and vice-versa no matter where
you stand on island. If a monk feigns death on the Blade Storms and Dojorn,
there is a chance that they will path to island 3 (Gorgalosk) before eventually
coming back to island 2, which takes about 5 minutes. Which means it is possible to split the
mobs. The second and simplest way is to have 2 warriors tank the Blade Storms
and have the rest of the raid party kill Dojorn. The Blade Storms are mainly
just in the way and an annoyance in killing Dojorn.
The single teleport pad on the island will take you
with "key of the misplaced" to Azarack Island. Respawn on the Presence is 2 hours,
Dojorn is 7 days.
|
2nd
Island: Azarack Island |
 |
an Azarack
There are 9, (8 wanderers, 1 static),
level 53 "an Azarack". They will aggro and will
assist. They hit for a max of 190, the static 220, some are
resistant to cold, others to fire, and casts Whirlbolt, which is a
levi, root, 400 DoT. Killing the static spawns the Protector
of Sky. |
 |
Protector of Sky
Only 1 level 55 "Protector of Sky". Hits for a max
of 290 and casts Whirlbolt, which is a levi, root, 400 DoT.
Killing him Sirran the Lunatic; he has
a despawn time of approximately 80 minutes. |
 |
Sirran the Lunatic
He spawns when the "Protector of Sky"
is killed, approximately
where Protector of Sky dies. Won't attack unless you start chatting with
him. Just hailing him is safe. Hand him one Broken Mirror to get the key
of misfortune (to Gorgalosk Island). He despawns in approximately 20
minutes. |
This island goes pretty fast,
since mobs
easily aggro. Get all people buffed and invis before porting to this island, and
then, once ready either attack or wait to be attacked. The island will yield anywhere from 13 to 31 keys. Usually
is less than 24, be ready to use the summon corpse tactic. Bring lots of
chanters to mez the extra azaracks and have nukers nuke the early ones hard
cause they easily add up. Respawn on the island is about 8 hours.
|
3rd
Island: Gorgalask Island |
 |
a
Gorgalask
There are 4 level 54-56
"a Gorgalask". They are non aggro and will
assist. They hit for a max of 302, stun, and enrage at the end
of the fight. |
 |
a Sprited Harpie
There are 4 level 54-56
"a Spirited Harpie". They are non aggro and will
assist. They hit for a max of 298, have a 5 minute Harm Touch,
has a low level skeleton pet, casts Screaming Terror and Cascading
Darkness. |
 |
a
Crystalline Cloud
There are 3 level 53
"a Crystalline Cloud". They are non aggro and will
assist. They hit for a max of 245. |
 |
a Watchful Guard
There are 5 level 55-56
"a Watchful Guard". They are non aggro and will
assist. They hit for a max of 298, cast an AoE dispel, enchanter
pet, and DD. |
 |
a Gust of Wind
There are 2 level 53
"a Gust of Wind" They are non aggro and will
assist. They hit for a max of 200 and stun. |
 |
a Shimmering Meteor
There are 5 level 55
"a Shimmering Meteor". They are non aggro and will
not assist. They hit for a max of 325 and cast a Knockback. |
 |
An Avenging Gazer
There is 1 level 59
"An Avenging Gazer". He is non aggro, but will
assist. Hits for a max of 375, is high resistant and casts a
AoE dispell, enchanter DD, and AoE Gravity Flux. |
 |
Heart Harpie
There is only 1 level 58 "Heart Harpie". It non
aggro and will assist. Hits for a max of 375, is high
resistant, has a 5 minute Harm Touch, has a low level skeleton pet,
casts Screaming Terror and Cascading Darkness. |
 |
Gorgalosk
There is 1 level 60 "Gorgalosk".
It non aggro and will assist. Hits for a max of 375, is high
resistant, stuns, and enrages at end of fight. Kill him will
spawn Sirran the
Lunatic. |
 |
Sirran the Lunatic
He spawns once "Gorgalosk"
is killed, approximately where
Gorgalosk dies. Won't attack unless you start chatting with him. Just
hailing him is safe. Hand him one Animal Figure to get the next key (to
Pegasus Island). He despawns in approximately 20 minutes. |
Since nothing is aggro, porting up is
quite easy. Use long range spells to pull (have mage's give monks staff
of runes, 1 charge dispel, to easily pull the island). Kill all roamers,
then use a monk to split the 3 back static spawn (2 crystalline clouds, 1
watchful guard). To split the bosses, first bring the 3 of them on the left side
of temple, then FD. Have someone keep hailing Gorgalosk to keep him there. Monk
/q then pull the remaining 2 on right side of temple. Have someone tag (2nd
monk good). Kill the first boss, usually heart harpie. Then pull the one that
has gone back in the temple. Then finally tell your hailer to bring Gorgalosk.
This island will yield 21 keys. A little more corpse summoning, or a good point
to quit on Day 1 and restart here on Day 2. Kill the shimmering
meteors for Globes, do it after the bosses and inside the temple as the
knockback spell is pretty bad. Respawn on island is about 8 hours.
|
4th
Island: Pegasus Island |
 |
Soul Harvester
There are 3 level 52
"Soul Harvester". Non aggro and will assist.
They hit for a max of 200, are low fire resist, and cast
Whirl-til-you-hurl. Killing the first one will spawn Ekim Nottap. |
 |
Soul Carrier
There are 6 level 54 "Soul Carrier" Will aggro and
will assist. They cast Whirl-til-you-hurl. 2 spawn for each Soul Harvester
killed and
despawn in 80 minutes |
 |
Soul Tamer
There are 6 level 56
"Soul Tamer" Will aggro and will assist. They
hit for a max of 300, cast Whirl-til-you-hurl and enrage at end of
fight. 1 spawns for each Soul Carrier killed and
despawn in 80 minutes |
 |
Essence
Harvester
There are 3 level 52 "Essence Harvester". Non aggro
and will assist. They hit for a max of 200, are low magic
resist, and cast Whirl-til-you-hurl. Killing the first one will
spawn Ekim Nottap. |
 |
Essence Carrier
There are 6 level 54
"Essence Carrier". Will aggro and will assist.
They cast Whirl-til-you-hurl. 2 spawn for each Essence Harvester
killed and
despawn in 80 minutes |
 |
Essence Tamer
There are 6 level 56 "Essence Tamer". Will aggro and will
assist. They hit for a max of 300, cast Whirl-til-you-hurl and
enrage at end of fight. 1 spawns for each Essence Carrier
killed and
despawn in 80 minutes |
 |
Ekim Nottap
No
information found about this MOB. Other than he despawns after
80 minutes, which in turn spawns Keeper of Souls. |
 |
Keeper of Souls
There is 1 level 60 "Keeper of Souls". Will aggro
and will assist. He hits for a max of 400, Death Touches,
casts Whirl-til-you-hurl, and enrages at end of fight. Killing him spawns Sirran the
Lunatic. Despawn in 80 minutes. |
 |
Overseer of Air
There is 1 level 63 "Overseer of Air". He is non
aggro and will assist. He hits for 750, is high resistant, Death
Touches, dual wields daggers, casts AoE DD and DD's. Killing
him triggers spawn of Hand of Veeshan on last Island. |
 |
Sirran the Lunatic
He spawns once the "Keepers of Souls"
is killed, approximately
where Keepers of Souls dies. Won't attack unless you start chatting with
him. Just hailing him is safe. Hand him one Bird Whistle to get the next
key (to Spiroc Island). He despawns in approximately 20 minutes. |
Split pattern is 1 Harvester becomes 2
Carriers and each Carrier becomes 1 Tamer. The way to deal with
this island is to stay on Gorgalosk island. Send one necro with harm shield or a
cleric with DA to Pegasus island or a monk with good safe fall. It is possible
to jump back down to island on a very precise spot. So the player aggros a
pegasus/grifon, then jump down to Gorgalosk island. The initial pull is pretty
easy. When it splits, have a high level chanter either Dictate or Rapture one of
the Carriers. Kill the first split completely then deal with second split. Once
the first split is killed, Ekim Nottap will spawn. You have 80 min to kill all
spawns before Keeper of Souls spawn. This island will yield 28 keys. If the
necro aggros more than one and jumps down with the mobs on Gorgalosk Island, the
mobs will not path back to Pegasus Island. Instead, they will go in the temple
in the middle of Gorgalosk island and wait there.
|
5th
Island: Spiroc Island |
 | Spiroc Arbiter
There is 1 level 52 "Spiroc
Arbiter" It will aggro and will assist. Hits for a
max of 200, casts lightening, unresistable AoE, Blind and
Root. Is tied to a 1 Banisher & 1 Vanquisher. Will
always respawn until the associated Vanquisher is killed. |
 | Spiroc Banisher
There is 1 level 52 "Spiroc
Banisher" It will aggro and will assist. Hits for a
max of 200, casts lightening, unresistable AoE, Blind and
Root. Is tied to a 1 Arbiter & 1 Vanquisher. Will
always respawn until the associated Vanquisher is killed. |
 | Spiroc Vanquisher
There are 3 level 56-58 "Spiroc Vanquisher". It will
aggro and will assist. Hits for a max of 250, casts
lightening, unresistable AoE, Blind and Root. Is tied to a 1
Banisher, 1 Arbiter, 1 Caller, 1 Walker, 1 Expulser, and 1
Revolter. Will also enrage at end of fight. |
 | Spiroc Caller
There is 1 level 52 "Spiroc Caller" It will aggro
and will assist. Hits for a max of 200, casts lightening, unresistable AoE,
Blind and Root. Is tied to a 1 Walker & 1
Vanquisher. Will always respawn until the associated
Vanquisher is killed. |
 | Spiroc
Walker
There is 1 level 52 "Spiroc Walker" It will aggro
and will assist. Hits for a max of 200, casts lightening, unresistable AoE,
Blind and Root. Is tied to a 1 Caller & 1
Vanquisher. Will always respawn until the associated
Vanquisher is killed. |
 | Spiroc Revolter
There is 1 level 52 "Spiroc Revolter" It will aggro
and will assist. Hits for a max of 200, casts lightening, unresistible AoE,
Blind and Root. Is tied to a 1 Expulser & 1
Vanquisher. Will always respawn until the associated
Vanquisher is killed. |
 | Spiroc Expulser
There is 1 level 52 "Spiroc
Expulser" It will aggro and will assist. Hits for a
max of 200, casts lightening, unresistable AoE, Blind and
Root. Is tied to a 1 Revolter & 1 Vanquisher. Will
always respawn until the associated Vanquisher is killed. |
 | The Spiroc Guardian
There is 1 level 60
"The Spiroc Guardian". It will aggro and will
assist. Hits for a max of 250, is high resistant, casts
lightening, unresistable AoE, Blind and Root. |
 | The Spiroc Lord
There is 1 level 63-65
"The Spiroc Lord". It will aggro and will
assist. Hits for a max of 350, is high resistant, Death
Touches, low level pet, casts lightening, unresistable AoE, Blind
and Root. His death spawns Sirran the Lunatic. |
 | Sirran the Lunatic
He spawns once the "The
Spiroc Lord" is killed, approximately where
Spiroc Lord dies. Won't attack unless you start chatting with him. Just
hailing him is safe. Hand him one Noise Maker to get the next key (to
Wasp Island). He despawns in approximately 20 minutes. |
Each low spiroc is tied to a
Vanquisher. Killing the low spiroc without killing the Vanquisher makes the low
spiroc respawn instantly. In the same fashion, killing the Guardian before
killing all Vanquishers will keep the Guardian respawning all the time. And,
killing the Spiroc Lord before killing the Spiroc Guardian will make the Spiroc
Lord respawn instantly. It is thus possible to farm the Spiroc Lord for the
drops and the rare quest items. This island will yield 24 keys. The initial pull
will bring usually at least 2 triads of Spirocs (6 in all) so be ready for one
intense fight. Every MOB has a Large Aggro Range.
|
6th
Island: Wasp Island |
 |
Bzzazzt
There are 3 level 50
"Bzzazzt". They will aggro and will assist.
They max hit for 390, cast a 1200 poison DoT and have a huge aggro
range. |
 |
Bazzzazzt
There are 5 level 55
"Bazzzazzt". They will aggro and will assist.
They max hit for 500, high resistant except for the "Lure
Line", cast a 1200 poison DoT and have a huge aggro
range. Despawns in 80 minutes. |
 |
Bizazzt
There are 2 level 57 "Bizazzt". Will aggro and will
assist. They max hit for 700, high resistant except for the
"Lure Line", cast a 1200 poison DoT and have a huge aggro
range. Despawns in 80 minutes. |
 |
Bzzt
There is 1 level 60 "Bzzt". Will aggro and will
assist. They max hit for 700, high resistant except for the
"Lure Line", cast a 1200 poison DoT and have a huge aggro
range. Despawns in 80 minutes. Bzzt's death spawns Bazzt Zzzt. |
 |
Bazzt Zzzt
There is 1 level 63 "Bazzt Zzzt".
She will aggro and will assist. She max hits for 850, high
resistant except for the "Lure Line",
Death Touches, casts a 1200 poison DoT, AoE disease, which covers entire
island and have a huge aggro range. Despawns in 80 minutes.
Killing her will spawn
Sirran the Lunatic. |
 |
Sirran the Lunatic
He spawns once the "Bazzt Zzzt"
is killed, approximately where
Bazzt Zzzt dies. Won't attack unless you start chatting with him. Just
hailing him is safe. Hand him one Dull Dragon Scale to get the next key
(to Drake Island). He despawns in approximately 20 minutes.
Telling him the phrase "Am I the wall" will make " The Sister of
the Spire" spawn on Drake Island. |
This island will yield 24 keys. When
you port up, there are 3 Bzzazzt's up. They have very wide aggro and assist range,
but do not see invis. Also, they will not attack if you stay behind the big gear
looking
thing in the ground. The left Bzzazzt will split like on Pegasus in a 1-2-2
pattern (splits are Bazzazzts). The right one will split 1-3 into Bazzazzt. The
middle one will give one Bazzazzt, that will give Bzzt, that will then give
Bazzt Zzzt. This is the toughest part of Sky, beside the Hand of Veeshan. Best
thing is to Dictate the left and right Bzzazzt and use them to fight the middle
spawns. Respawn is approximately 12 hours.
|
7th
Island: Drake Island |
 |
Heartsbane Drake
There are 5 level 56
"Heartsbane Drake". They are non aggro, but will
assist. They max hit for 475, are low resistant and cast a
Levitate, Whirl-til-you-Hurl,
DoT, DD. |
 |
Fatestealer
Drake
There are 5 level 58 "Fatestealer Drake". They are
non aggro, but will assist. They max hit for 425, are high
resistant and cast a Levitate, Whirl-til-you-Hurl,
DoT, DD and casts wizard spells. |
 |
Windrider Drake
There are 5 level 60 "Windrider Drake". They are non
aggro, but will assist. They max hit for 575, are high
resistant and cast a Levitate, Whirl-til-you-Hurl,
DoT, DD and casts wizard spells. |
 |
Greater Sphinx
There are 7 level 54
"Greater Sphinx". They are non aggro, but will
assist. They max hit for 375, Death
Touches, and cast enchanter spells. They have a small aggro range. |
 |
Undine Spirit
There are 8 level 53
"Undine Spirit". They are non aggro, but will
assist. |
 |
Sister of the Spire
There is one "Sister of the Spire", telling Sirran the
Lunatic on Wasp Island the phrase "Am I the wall" will
spawn her. She will aggro and will assist. Hits for a
max of 200, is high resistant, Death Touches, AoE Stuns, and will
enrage at end of fight. |
 |
Sirran the Lunatic
He spawns once the "Sister of the Spire"
is killed,
approximately where sister of the Spire dies. Won't attack unless you
start chatting with him. Just hailing him is safe. Hand him one Replica
of the Wurm Queen to get Veeshan's key (to Butterfly Island). He despawns
in approximately 20 minutes. |
This island will yield app. 22 keys,
maybe more. Warping is awful on this island. Similar to Gorgalosk island, use
monk with dispel staff to pull, but expect the monk to die often as mobs have a
bad tendency to warp. The sphinx have very small aggro and only the back one
will cause the Sister to aggro. Be careful of pet aggro when fighting the
sphinx, they will aggro the Sister. Sister can be farmed by leaving someone on
Bee Island that hails Sirran and keep telling the key phrase. It is recommended
to kill the undine spirits, as they can drop Crowns of Elemental Mastery. Both
the Hand and the Eye can be pulled to this island. Respawn on the island is 24
hours.
|
8th
Island: Butterfly Island |
 |
Eye of Veeshan
There is 1 level 63
"Eye of Veeshan". It is non aggro, but will
assist. Hits for a max of 200, is high resistant, Death Touches every 45 seconds,
and casts an Efreeti 500 point DD. |
 |
Hand of Veeshan
There is 1 level 63
"Hand of Veeshan". It will aggro about 1/4th of
Drake island toward Butterfly island and will assist. Hits for
a max of 865, is high resistant, Death Touches every 45 seconds, and
casts an Efreeti 500 point DD. |
Neither see invisible. Easy to pull down to Sister
Island by sending a sheep to get the DT, then pulling it close to edge and rez
the puller at the same time he aggros the Eye. Respawn on the Eye is about 8
hours.
|